| ![]() |
![]() |
||||||||||||||
| Home |
|
|||||||||||||||
| Research Summary | Research Areas | |||||||||||||||
![]() |
||||||||||||||||
| Team Highlights | Earth Benefits | |||||||||||||||
![]() |
||||||||||||||||
| Team Projects | Education and Outreach | |||||||||||||||
![]() |
||||||||||||||||
| Funding Announcements | ||||||||||||||||
![]() |
||||||||||||||||
| News and Public Outreach | ||||||||||||||||
![]() |
||||||||||||||||
Project Technical Summary |
||||||||||||||||
| Industry Forum | ||||||||||||||||
| About NSBRI | ||||||||||||||||
| Search/Site Map | ||||||||||||||||
How should spacecraft designers configure interior architectural features, work areas and the relative orientations of adjacent or docked spacecraft modules to minimize spatial disorientation problems in zero gravity? Current NASA standards offer little guidance. Can virtual reality (VR) training techniques, which astronauts currently use to plan their spacewalks, also be used to reduce the incidence of visual reorientation and inversion illusions while working inside the spacecraft? Is a fully immersive VR system needed for such training, or could simpler, portable training systems be used? Can individual performance on operationally-relevant 3D orientation, navigation and teleoperation tasks be predicted based on simple tests of individual mental rotation and perspective-taking skills? What is the best way to assess and control the direction of the perceptual vertical in an environment where there is no gravitational down? Can head movement contingent instability of the perceived visual world (oscillopsia), experienced by most returning astronauts, be quantified using visual feedback techniques? Answers can be directly applied to the design of the NASA Crew Exploration Vehicle (CEV), Lunar Surface Access Module and eventually the Mars Transfer Hab interiors, to the physical arrangement of ground simulators, and to the development of VR-based techniques for preflight orientation and navigation training for astronauts. Our specific aims were:
By June 2007, we completed all four specific aims and all six experimental series originally planned. York University studied:
Massachusetts Institute of Technology (MIT) completed a series of four "relearning reoriented spacecraft modules" experiments, designed to simulate the training experience of astronauts who learn the interiors of individual spacecraft modules in a locally upright configuration in ground simulators, but who have to make spatial judgments when the modules are assembled in a different flight configuration. We showed that subjects remember each module in a visually upright, canonical orientation, and therefore had to make mental rotations in order to inter-relate the two modules. This year MIT tested different flight configurations, and found that performance was best when visual verticals were co-aligned, intermediate for 180 degree orientations, and worst when modules were rotated through 90 degrees. Our results account for the visualization difficulties and disorientation previously reported by Apollo, Mir and ISS astronauts when transiting certain areas of their spacecraft. The result could be easily translated into a design standard for space stations and docked vehicle operations. MIT also completed two ISS emergency egress training studies of 3D, six degree of freedom navigation performance, quantifying the effect of training in a locally vs. globally upright configuration, with and without smoke obscuration. Most subjects learned quickly, but performance correlated with individual 3D mental rotation and perspective-taking skills. This study, led by Dr. Aoki, won the 2007 Young Investigator Award from the Aerospace Medical Association's Space Medicine Branch. This year, we also compared performance of subjects trained using with a non-immersive laptop display with a similar sized group tested last year using an immersive display. Although immersive displays better simulate the vestibular and haptic cues required to orient spatially, our subjects performed almost as well using the laptop. Finally, as planned, MIT completed development of a space telerobotic training simulator, and showed that individual mental rotation and perspective-taking abilities influence performance during training. Results of these studies have been presented at several international meetings, and full manuscripts have been published or are currently in submission. Dr. Oman also published a review article on visual orientation in microgravity which summarizes our research in a broader context.
Earth-based Applications of Research Project |
||||||||||||||||